[1.14.4] Server hard lock - its_meow.betteranimalsplus.common.entity.EntityPheasant.onLivingUpdate()100.00%24100ms
ProsperCraft opened this issue ยท 4 comments
Hmmm... There is not much I can do to diagnose this issue since this seems to be just passing through the living update method, rather than executing the remaining code (any of my code)... something else is happening here.
thread is parked, means another thread is holding a lock, warmroast screenshot is only covering the main server thread. Maybe the server logs includes a dump of all threads?
@LemADEC is correct