Don't remove entity from game when disabling in config
Pentasis opened this issue ยท 2 comments
Type
Mob config
Is your feature request related to a problem? Please describe.
I'm making a pack and want to customise spawning with InControl. When disabling spawning in your config-file, it removes the entity so I cannot assign it a new rule.
Describe the solution you'd like
Leave the entity in-game so I can assign a new spawn-rule to it.
Describe alternatives you've considered
Altering the spawn-rules, but that is too complex and I don't think 100% possible with existing mods.
For when it releases: it's under the "spawning" category and are named "spawn(EntityName)" while the old one remains as "enable(EntityName)"
EDIT:
Not applicable anymore, each entity has its own section now.