Wild Boars overpopulating and lagging the server.
Wilevar opened this issue · 2 comments
Describe the bug
On a Fabric server I've been playing on alone to test recently updated mods, I lived near a spruce forest with lots of berry bushes. The wild boars in the area were breeding and multiplying out of control, and started lagging the server. Doing a kill command and vacuuming up all the drops, there were more than a full inventory of stacks of pork. The server lag also cleared up immediately once they were killed, so I'll have to disable their spawning for now.
To Reproduce
Steps to reproduce the behavior:
- Play for a while in an are boars can reproduce in the wild without killing them. Took about 3 real-world days of playing for a few hours a day, so between 8 and 12 hours before they got so numerous that they lagged the server.
Log output/error (if present)
latest.log
In case it's possible one of the other mods is somehow enabling them to breed like this.
Expected behavior
Some limiting factor on local population per chunk.
Versions
- Minecraft Version: 1.19
- Architectury API Version: 5.7.27
- Platform (Forge/Fabric): Fabric
- Fabric Loader Version: 0.11.0
- Fabric API Version: 0.56.1
- Mod Version: 11.0.6
I disabled their breeding settings under the "Nerf Settings" section, so hopefully that'll help. But I suggest a breeding check for nearby boar population for wild breeding.