Crash with ticking entity
Water-Cat1 opened this issue ยท 3 comments
Player on a server was in the end with a bunch of moth nests. Was breaking these nests when the crash happened.
A second crash doing the same thing, but appears to be a different line of code in the mod file according to the log
This is the same issue as #41, if a nest is destroyed a field in the moth code is set to null, which causes the exception. We are looking into it.