BetterEnd (Forge)

BetterEnd (Forge)

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[1.16.5] Massive lag spikes while generating chunks in end

DevTobias opened this issue ยท 3 comments

commented

Hey!

I am currently creating a modpack containing the BetterEnd mod (Modlist: https://pastebin.com/n82w8Lv6).
Forge Version: forge-36.1.0 | BetterEnd Version: betterendforge-1.16.4-1.5.1.jar
Installed Datapacks (The lag spikes still exists without any datapacks):

  • No Lag Datapack
  • End City for BetterEnd (Forge)
  • Spegtune RPG
  • Villages Overhauled
  • Vanilla Tweaks (afk display, armor statues, custom nether portals, double shulker shells, more mob heads, player head drops, wandering trades)
  • BlazeandCaves Advancements Pack
  • Illager Fortresses

For some weird reason I am getting really low fps while generating new chunks in the end (Removing/Installing Optifine didn't changed the problem).

image

Also, the log is getting spammed with tons of "[Render thread/WARN]: Received invalid biome id: -1" when generating new chunks (The latest log file reaches a size of like 200 MB really really fast). This does not occur without the BetterEnd mod.

commented

I found out, that "betterweather-2.0-BETA-SEASONS-ONLY-3.jar" was the problem right there. Downgrading it to its release version "betterweather-1.2.9.jar" fixed the issue.

commented

So it seems that it is not our fault this time :D can i close this issue?

commented

Yeah sure! :D