
[1.16.5] Massive lag spikes while generating chunks in end
DevTobias opened this issue ยท 3 comments
Hey!
I am currently creating a modpack containing the BetterEnd mod (Modlist: https://pastebin.com/n82w8Lv6).
Forge Version: forge-36.1.0 | BetterEnd Version: betterendforge-1.16.4-1.5.1.jar
Installed Datapacks (The lag spikes still exists without any datapacks):
- No Lag Datapack
- End City for BetterEnd (Forge)
- Spegtune RPG
- Villages Overhauled
- Vanilla Tweaks (afk display, armor statues, custom nether portals, double shulker shells, more mob heads, player head drops, wandering trades)
- BlazeandCaves Advancements Pack
- Illager Fortresses
For some weird reason I am getting really low fps while generating new chunks in the end (Removing/Installing Optifine didn't changed the problem).
Also, the log is getting spammed with tons of "[Render thread/WARN]: Received invalid biome id: -1" when generating new chunks (The latest log file reaches a size of like 200 MB really really fast). This does not occur without the BetterEnd mod.
I found out, that "betterweather-2.0-BETA-SEASONS-ONLY-3.jar" was the problem right there. Downgrading it to its release version "betterweather-1.2.9.jar" fixed the issue.