Mekanism portals don't render remote world at specific angles
Johni0702 opened this issue ยท 0 comments
Not sure if other portals are affected as well (seems likely).
BP 0.2 or 0.2.3 (dev env)
Turns out the important thing here is that the remote camera entity be in a chunk which has its view of the portal completely obstructed by blocks (which will then cause MC to cull the chunks which should be visible through the portal).