Bewitchment (Legacy)

Bewitchment (Legacy)

8M Downloads

Todo [FIXES + MISC]

Sunconure11 opened this issue ยท 4 comments

commented

The following need to be fixed:

  • Some brews that change blocks do not respect rotations of things like stairs
  • Stairs, slabs, and fences need a rewrite. They are kind of fucky.
  • Beehive gen, if those are kept. They use the ore spawning system, but in trees, currently.
  • Possible performance issue with the oven. More clarification on the performance issue is probably needed.
  • Fix between this mod and rustic, to allow brews from this mod to be created once more due to rustic toying with glass bottles.
  • Brews have a hard time landing on a target if the target is a mob, or presumably, a player

The following need implementation:

  • Port over Covens rituals
  • Port over other things
  • Set up cypress generation
  • JEI plugin for brewing
  • Other things
  • Love potion. Use silphium as the ingredient, use a different ingredient for flower growth.

The following are being worked on:

  • Stews in the kettle
  • Fences and walls for some of the blocks added
  • Positive fortunes. Just need ideas.
  • Tarot cards
  • Brooms
  • Recreations of the old crops from Covens
  • Witchweed + infested soil mechanics (WIP)

Fixmes and Todos from the code, plus miscellaneous things:

  • Fix Girdle of the Wooded rendering, it is apparently acting up.
  • New way of determining color that does not involve wool, so I don't have to throw a crash at players who remove those oredicts that code for color.
  • Allow blocks to be placed in cauldron-based stews, as well as metadata for both blocks and items.
  • TileOven causes a chunk redraw at every tick. This needs a fix
  • Move brews over to potions at some point
  • Change the way gems are stored on an altar. Implement a gem bowl. Allow it to take oredict definitions, metadata, and more, for maximum mod support.
  • Rewrite the fisheye incantation
  • Grimoire functionality, when the time comes. The class is empty. Same deal with the book of shadows.
  • Not now son, I'm making... TOAST!
  • Taglocks need to change color when a taglock is taken
  • Animania compat for mycological corruption and grass grow brews, as it replaces vanilla livestock with it's own.
  • Expand the dungeon loot tables, so I can place silphium seeds in dungeons.
  • Add gemstones from this mod to the loot tables for fortunes.
  • Allow holy water brews to damage vampiric players
  • Rewrite ME/Fix Energy
  • Come up with a new name for ME
  • Come up with a new recipe for kelp spores.
  • Javadocs
  • New textures for the gemstone blocks
  • Make fumes more chance based.
  • New textures for cold iron
  • Crafting mechanism for cold iron that does not involve a furnace, or any form of heat.
  • Brew that turns infested soil back into farmland, to combat the actions of malicious players with some seeds.
commented

I'm going to suggest a guide book. I loved the Witchery mod and am watching this mod closely. Witchery is actually the primary reason I am still playing 1.7.10. But other than a guide book, are the clay jar working? I was just trying to make them using oak slabs and clay blocks. I tried clay balls first. Clay blocks seem kinda expensive for an item that I will be going through like candy.

commented

@Placid-Storm A guide book is planned.

commented

Ticked a bunch of these

commented

https://trello.com/b/CdhWq4v9/bewitchment
Team members, I need to add you to the group for editing permissions, send me your trello email via pm