[Rewrite - 0.0.20.1] Continuous Rituals Idle Effect - Suggestion/Enhancement
TechnoMysterio opened this issue ยท 0 comments
A suggestion for improving rituals that act continuously, such as Perception or Sands of Time.
When you start such a ritual, the ritual's effect is clearly working (mobs keep glowing, time progresses faster), but it's not particularly clear that the ritual circle is what's causing this. I would suggest that when such a ritual is running that the central chalk of the ritual circle have some special particles appear above or around it, so to make it obvious that the ritual circle is actually doing something, making sure that the particles vanish when the ritual is stopped by right-clicking it again.
I will say that some continuous rituals do already do this, like the furnace one, but having a generic effect appear for any kind of continuous ritual would be good too.
Version of Minecraft, Bewitchment, Forge, Patchouli, and Baubles used
BW: 0.0.20.1
Forge: 14.23.5.2838
Baubles: 1.5.2
Patchouli: 1.0-20