Bewitchment (Legacy)

Bewitchment (Legacy)

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Placing Golden Herne Statue Crashes Client

EmberWulven opened this issue ยท 2 comments

commented

Expected Behavior

Placing Golden Herne statue places statue without complications.

Actual Behavior

Placing the statue crashes the client entirely.

Steps to Reproduce

Place a Golden Herne Statue in the world.

Version of Minecraft, Bewitchment, Forge, Patchouli, and Baubles used

MC Game Version 1.12.2, Bewitchment version 1.12.2-0.0.22.36, Forge version forge-14.23.5.2838, Patchouli-1.0-20, baubles version 1.12-1.5.2, Playing RLCraft modpack version 2.8.2 by Shivaxi,

Screenshots encouraged

Logs, in the event of a crash

crash-2020-08-19_12.08.25-client.txt

If this is a question, developer commentary, or a suggestion, ignore this template

NOTICE FOR TRANSLATIONS: Feuerwurm is untranslatable, and this is deliberate. It is derived from "fire" and "worm" in German, due to past names of said mob having issues with translations in some languages, mainly Romance languages. However, if your language does not use Latin characters, translate it into your equivalent of either "Fire Snake" or "Fire Worm." Yes, I'm aware Bearded Fireworms are referred to as such as in German. But you can expect those never in this mod.

commented

I have tried this with a stone herne statue as well. Placing the statue causes the game to crash, but when I reload the game the statue is there.

commented

I've heard of this issue, but I have been unable to replicate it myself. If someone does find a reliable way to replicate it, and knows what is at fault, they can send over a commit.