WitchAltarBlockEntity.scan() makes the server lag a lot.
khiivl opened this issue ยท 8 comments
Version: 1.17-14
Spark profiler results link: https://spark.lucko.me/JXEA4tmBnJ
Basically, when i put down a carpet on a Witch Altar it makes the tps go up 9000%
I have this problem on my server too. It's fine at first, but then the server is overwhelmed gradually until everything lags out.
Are you sure you sent the right profile? I don't see Bewitchment in there at all.
Are you sure you sent the right profile? I don't see Bewitchment in there at all.
my bad, wrong link. https://spark.lucko.me/ltNBOyiADM
there is a lot happening under WitchAltarBlockEntity.scan(), and my tickrate goes to literally 1500% over average if i place a carpet on an altar.
I can't reproduce this oddly enough, can you send an export of your modpack so I can do testing there?
I can't reproduce this oddly enough, can you send an export of your modpack so I can do testing there?
i did some further testing, and it appears that the issue only shows up on my server and on my world. this is very strange.
i uploaded the client and server packs to google drive.
client (to be imported into curseforge app): https://drive.google.com/file/d/1nGjON4zhGRpL1k1snpiuuuaU0FZ50kDN/view?usp=sharing
server: https://drive.google.com/file/d/1ZGRpzdio5iNJ6TSmzx-gg1O5t-1TEdN1/view?usp=sharing
you can also join my server in the servers list that should be on the client (servers.dat) if you want, you're op there
i just updated the server pack (sorry if you already downloaded it..), had to remove already placed altars for convenience of testing.