Beyond Earth

Beyond Earth

3M Downloads

multi-player requires each player to destroy lander

oM3fC opened this issue ยท 2 comments

commented

Running Beyond Earth 1.18.2-6.0k on Forge 1.18.2-40.0.52 in server mode with 2 players.

Multi-player does not recognize when a player removes the lander. The lander remains visible to all other server players and world behaves as if the lander still exists. Player 1 may not place the recovered rocket again until the lander is sneak-actioned by all other players.

Player 1/3 launches, lands, retrieves rocket, sneak-action's the lander.
Player 2/3 goes to the same location and sneak-action's the lander.
Player 3/3 goes to the same location and sneak-action's the lander.
Server recognizes lander as removed from launch/landing possition.
Player 1/3 may now reuse the launch pad.

When player 1 removes the lander, all player sessions should recognize the change. Maybe the last player to use hte rocket/lander must remove it; or any player may remove a lander and that lander is removed from all player's sessions. (rocket could drop to ground, be lost, or whatever it does now when a lander is destoryed with rocket in inventory still)

(screenshot; player 2 still able to see lander while player 1 destroys the launch pad under it
2022-04-17_11 11 15
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commented

what?

commented

ah ok i understand, thx for you bug report, pls report more bugs if you found any!