[Bug]: Blocks that are supposed to send Redstone pulses are not sending pulses.
DisCoordinator opened this issue ยท 1 comments
Describe the bug
Hi. It appears a similar issue was reported before #14 and apparently fixed in 1.5.0, but as of the latest version, 1.6.1:
- The Fancy Clocks and Grandfather Clocks don't send a redstone pulse when triggered.
- Placing a Redstone Book into a Bookshelf also doesn't send a pulse no matter which slot it's placed in.
- Opening a Cookie Jar doesn't send a pulse.
Steps to Reproduce
No response
Expected behavior
No response
Screenshots
Bookcase with a Redstone Book in the 16th slot.
Version
1.21.1-1.6.1
NeoForge Version
21.1.187
Other Mods
No response
Log
Code of Conduct
- I agree to follow this project's Code of Conduct
Hi, this appears to be not a bug, but a misunderstanding of the feature. All these blocks use what the code calls "weak" redstone signals, i.e., signals that can only be picked up by blocks such as comparators. I have confirmed that to be working as intended. No "strong" signals will be emitted by any of these blocks, and that is by design.
This was previously ill-explained on the wiki, I have since updated the wiki to state this more clearly. Thank you for bringing it to my attention!