Big Reactors

Big Reactors

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Feature Request: Master Control Rod Override

pgatt opened this issue · 3 comments

commented

Hi there, I had one more idea - can we get a master override control rod position in the reactor controller interface? With a 100 core reactor it's going to not be a whole bunch of fun to change each one individually.

commented

This can currently be done with RedNet. If you set a channel to "Change
Control Rod Position", and don't assign a specific control rod to that
channel, then it will change all control rods at once.

However, adding things like this to the controller interface is on my list
of stuff to do.

On Thu, Nov 28, 2013 at 4:51 AM, pgatt [email protected] wrote:

Hi there, I had one more idea - can we get a master override control rod
position in the reactor controller interface? With a 100 core reactor it's
going to not be a whole bunch of fun to change each one individually.


Reply to this email directly or view it on GitHubhttps://github.com//issues/36
.

commented

or with turtle....
Put a computer-port
Put a computer from computercraft
type in computer:
Lua
r = peripheral.wrap("back")
r.setAllControlRodLevels(20)

and that's all, but control Rod does not work properly (i am here for that^^)

commented

This is implemented in the control rod GUI for 0.4.0