lang file conflict with EnderTech
algul opened this issue ยท 9 comments
both EnderTech and BigReactor define tile.multiblockGlass.0.name in the lang file. Mod that loads last will overwrite name of both blocks.
Correct, I'm only going to change the unlocalized name. I believe it's already mapped to "brMultiblockGlass" as the blockID name.
Ayep, it's BRMultiblockGlass for IDs, so this can be changed without conflicts: https://github.com/erogenousbeef/BigReactors/blob/master/src/main/java/erogenousbeef/bigreactors/common/BigReactors.java#L595
Bumping to 0.4.
yes, i did. I asked first on forge forum if it's languageregistry issue and lexmanos told me it's mod issue. I don't know if there are any naming conventions so I submitted id to both.
Yeah, "multiblock" is a generic word. I'm just surprised this only came up now. I'll switch it to "brMultiblockGlass" or something.
Wouldn't it break existing reactors? No offense to EnderTech but their tanks are REALLY expensive to build, so I would guess that more ppl will have reactors than endertech tanks.
I guess @erogenousbeef will only change the unlocalized name of the block and not the ID name with which it is registered. So no need to do a remap and no missing block errors ;)