Big Reactors

Big Reactors

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Issue with Big Reactors 1.6.4

Machiavelli1990 opened this issue ยท 10 comments

commented

I'm having an issue with big reactors 1.6.4.
I have no idea on how to fix it, kinda dumb in terms of coding 'n stuff.

Crash report located here: http://pastebin.com/FMVWcLjg

Thanks in advance.

commented

1.6 is not supported.

commented

What you mean by not supported? With forge? Why does it work on launchers like FTB?

commented

I simply mean, no bugfixes on 1.6.

commented

So you're saying that I can't do anything with the mod, simply because it just doesn't work? that's just...great

commented

I haven't added anything, except the mod and got that crash. I'll have a look again and see. Thanks for the help :).

Edit: Alright, managed to fix it, finally. Thank you. Topic can be closed or whatever you want to do with it, :) I'm done.

commented

It was updated to 1.7, and that bug is possibly fixed there.

commented

I'm aware of that, still would love to know, why it'd crash with 1.6.4

commented

After taking a closer look: its forge micro blocks. You added the reactor glass as a microblock, and then tried to use it.

It has nothing to do with big reactors at all.

commented

i'm not the author, but i happy that i could help.

commented

For posterity: This appears to be an ID remapping problem. You had blocks with a given ID (likely from another mod) in your world, which then mapped to BR blocks. When removing/adding mods, make sure to do it like this:

1 - Remove any mods you wish to remove.
2 - Load the world. This will set all blocks from the removed mods to air.
3 - Add any new mods.