Fluid Yellorium could not be picked up with a bucket.
siasur opened this issue ยท 3 comments
Hello,
I'm currently running the Direwolf20 Modpack and I have a problem with my Storage System due to the fact, that Fluid Yellorium can not be picked up in a bucket.
I want to store a few Ores in liquid form 'cause that would save a lot of space. I have a network of multiple Smelteries from TC and multiple Bedrockium Drums (as seen in the screenshot). Every Input of a Drum has a Filter.
Here is Gold as a example:
But for the yellorium filter i had to cheat the actual fluid in 'cause the Yellorium Bucket couldn't define the filter. And there are 2 types of yellorium and both have to be in the filter to work properly.
As you can see in the screenshot the fluid is not well localized here (in NEI it is). The name of the other fluid is fluid.aobd.aobdyellorium.
Also I can't take the Fluid Yellorium out of the drum with a bucket.
I don't know how to explain that better, and sorry for my bad english. I'm native german.
(I can provide more information when needed)
The liquid yellorium from BigReactors is not intended to be used as a fluid to store the yellorium, it is a placeholder that is used for BigReactors internal fuel handling in the reactor. Because of the fluid not being implemented as a useable fluid, it has already even caused crashes.
okay thanks for the info, good to know.
Poking @erogenousbeef - Could it be possible to implement Fluid Yellorium as a useable fluid?
fluid.aobd.aobdyellorium
is automatically created by the mod Another One Bites the Dust to add Tinkers' Construct and Mariculture melting recipes for Yellorium ingots (ore multiplication via smeltery/crucible), any issues related to that one of the fluids is not a Big Reactor issue (and it really should not affect the filter for the liquid fuel, though it should solve your storage problem as it allows molten yellorium)