Big Reactors

Big Reactors

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NPE: (SMP) java.lang.NullPointerException at erogenousbeef.core.multiblock.MultiblockTileEntityBase.encodeDescriptionPacket(MultiblockTileEntityBase.java:180)

jalapeno777 opened this issue · 4 comments

commented

java.lang.NullPointerException
at erogenousbeef.core.multiblock.MultiblockTileEntityBase.encodeDescriptionPacket(MultiblockTileEntityBase.java:180)
at erogenousbeef.bigreactors.common.tileentity.TileEntityReactorPart.encodeDescriptionPacket(TileEntityReactorPart.java:139)
at erogenousbeef.core.multiblock.MultiblockTileEntityBase.func_70319_e(MultiblockTileEntityBase.java:160)
at net.minecraft.entity.player.EntityPlayerMP.func_71119_a(EntityPlayerMP.java:695)
at net.minecraft.entity.player.EntityPlayerMP.func_70071_h_(EntityPlayerMP.java:400)
at net.minecraft.world.World.func_72866_a(World.java:2928)
at net.minecraft.world.WorldServer.func_72866_a(WorldServer.java:1007)
at net.minecraft.world.World.func_72870_g(World.java:2874)
at net.minecraft.world.World.func_72939_s(World.java:2681)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:887)
at net.minecraft.server.dedicated.DedicatedServer.func_71190_q(DedicatedServer.java:330)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:781)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:663)
at net.minecraft.server.ThreadMinecraftServer.run(ThreadMinecraftServer.java:16)

commented

Thanks for the report. This looks related to #81 and #82. Will investigate tonight.

commented

This actually occurs for us typically when an export bus (from Applied Energistics) is attached to an access port. While it normally works fine, if on server restart for whatever reason the AE network doesn't properly form, that is when the crash occurs.

commented

Interesting data. That may be something else then. I'll give it a shot.
On Jan 3, 2014 4:14 PM, "jalapeno777" [email protected] wrote:

This actually occurs for us typically when an export bus (from Applied
Energistics) is attached to an access port. While it normally works fine,
if on server restart for whatever reason the AE network doesn't properly
form, that is when the crash occurs.


Reply to this email directly or view it on GitHubhttps://github.com//issues/83#issuecomment-31528140
.

commented

Fixed in BeefCore, will be out in 0.2.12A2