Vastly increasing the spawning rate of loot holding structures
TheGreatRambler opened this issue ยท 0 comments
As the title states, I'm looking to increase the frequency of structures specifically holding loot, to a point where I would expect to see a structure every 10 chunks or so. What world objects should I target to make this work? I targeted every item in WorldObjects\Structures
and increased the frequency to 150, but the structures seemed to generate less instead of more. Along the same lines, I would like to essentially remove rock mounds and the like. What structures should I target for those? Thank you