Biome Makeover (Forge)

Biome Makeover (Forge)

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Illunite crystal does not want its assigned texture

lxly9 opened this issue ยท 5 comments

commented

Im making a parity pack with the cluster model by stridey. I renamed the files, textures, etc. to illunite_cluster_day/night/unknown plus textures and mcmeta. It accepts the custom model, but does not want to use the texture. (variants display correctly, the model changes based off day/night). Folder structure is completely correct, as seen by the other models and textures from different mods.

commented

Yess of course!
image
image
illunite_cluster_day.txt

commented

oh, i noticed, the screenshot with the texture is a bit older, it was before i renamed it to _day

commented

Easy fix, in the models, the texture should be

biomemakeover:block/illunite_cluster_day

You just have the block/illunite_cluster_day

commented

hmmm weird, for every other modded texture it did work, but thank you very much!!

commented

There's no special rendering or anything with them.

Make sure you've got the right biomemakeover domain in your folders & in the model files.
If you can post a screenshot of your folder structure and your model files I can probably verify if they're correct.