Patches of randomly floating mushrooms?
Wolris opened this issue ยท 15 comments
Love this mod, and I really want to include it in my modpack, but when I include this one, suddenly there are random patches of floating mushrooms. like, a small group of them floating on a variety of y levels, even above the ocean. I can share my modlist if that helps.
After a while, I found the conflicting Mod: https://www.curseforge.com/minecraft/mc-mods/hanew-village is incompatable
Hi - could you share a screenshot of this? Your mod list would be helpful.
Thanks
Interesting, I haven't seen this with Biome makeover before. if you remove BM from your pack and generate a new world does the issue go away?
Affermative, creating a new world with BM disabled removes the problem. biomemakeover-FORGE-1.20.1-1.11.4.jar
Getting a modlist together now.
warning: it's alot. lol
Also, not sure if I was clear, but to restate: If I disable BM, any world created with BM still has the BM structures, including the floating mushrooms patches, However, new world creation does not. Hope that helps.
I just tried to install modlistobserver to see if it could produce a good list, it does not. Log should have the list. Minus one, I had a hunch that it might be "AlchemistsGarden-v8.2.jar", but sadly, the patches still show up, just in different locations.
Alright my theory didn't hold up, so I tried it with a few mods that I thought may be suspects from your mod list and I couldn't recreate the issue.
I would wager that this isn't directly the fault of BM, but something else is breaking the minecraft:mushroom_grow_block
block tag in some way, but I'm not sure what mod that would be.
Unfortunately the best way to work it out is so to remove half of your mods at a time (while keeping BM installed) to slowly narrow down the culprit.
Let me know if you find out any more information - Sorry I couldn't be of more help!