[Bug]: /lang doesn't work
Telezhka-the-First opened this issue ยท 12 comments
Mod Loader (Required)
Forge
Minecraft Version (Required)
1.19.2
Mod Version (Required)
v4.0.5; Forge: 43.2.4
Notes (Required)
Hello. I decided to translate your mod, but my translation didn't show up. When I realised something. I deleted all the files in /lang directory and... It all was the same! It appears you have not working /lang directory or links in it are wrong. Here's a screenshot:
Could you fix it?
latest.log (Optional)
No response
ok so this is a tricky problem im not entirely sure how to fix so alternatively you could send me the lang files and i could put them in manually
its tricky because it a multiloader mod that i dont know the inner workings of and i have a feeling it might me the culprit for this
No, the issue is not in impossibility to translate the mod. The issue is in the fact that not a single line in files of the /lang folder corresponds to the real text ids. In order for me to translate, you have to check, how are the lines called inside of the mod. For example, it is "autoconfig.door.sound.hello", while it should be "block.door.sound.hello". After the correction of that mistake, translation into any language will become possible. I won't send you language file yet, since without correct lines connections it's basically useless.
actually hold on have you tried something like this? "text.autoconfig.impactfulweather.option.misc.snowspeedmodifier"
also the lang files ARE in the project files themselves so i could make use of the translated files
also do the spaces disappear for things like "Particleamount" when you apply the resource pack (assuming thats how you do it)
*fixed spelling
No, you don't understand... The problem is not in spaces disappearing or anything. The problem is in the fact that /lang folder, where localisations are stored, has to be revisioned, since it doesn't substitute any lines in places there localisation must go.
Ok, if you insist, here it is:
ru_ru.zip