Biomes O' Plenty

Biomes O' Plenty

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The sacred oak leaves don't decay after the wood was broken.

sr1y7 opened this issue ยท 2 comments

commented

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  • Biomes O' Plenty is updated to the latest available version.
  • This issue occurs with Minecraft 1.12.

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  • Forge is updated to the latest available version.

  • This issue occurs WITHOUT Optifine, Sponge or similar mods installed.

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  • This issue can be reproduced with ONLY Biomes O' Plenty and any other affected mods.

  • All other mods which appear to be involved are updated to their latest versions.

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Issue Description:

The Veinminer configed "# Limit of blocks to be destroyed at once" to -1 (meant no limit) and "# Maximum distance from the first block to search for blocks to destroy" to 1000 in file "general.cfg" and deleted the sub-type of wood (like config "biomesoplenty:log_0/4" to "biomesoplenty:log_0") in file "tools-and-blocks.json" so i can chop all wood of a sacred oak once .QuickLeafDecay MOD uses the default config.

Steps to reproduce:

  1. Use bone ash to a sacred oak sapling until it become a big tree.
  2. Chop it with Veinminer MOD and QuickLeafDecay MOD.
  3. The leaves don't decay automatically.

Additional Information:

  • fml-client-latest.log or fml-server-latest.log:
  • Screenshots:

Affected Versions (Exact numbers, do NOT use "latest"):

  • Biomes O' Plenty: 7.0.0.2288
  • Minecraft: 1.12
  • Forge: 14.21.1.2389
commented

This is intentional. Sacred Oak trees have way too many leaves, and would cause a lot of issues if they decayed.

commented

Thank you.But I think the game can add a config to allow or disable the decay of Sacred Oak leaves.