Crash
reaverreaper opened this issue ยท 9 comments
What's the issue you encountered?
-- Head --
Thread: Render thread
Suspected Mod:
Biomes O' Plenty (biomesoplenty), Version: 21.4.0.12
Issue tracker URL: https://github.com/Glitchfiend/BiomesOPlenty/issues
at TRANSFORMER/[email protected]/biomesoplenty.init.ModClient.lambda$registerRenderers$51(ModClient.java:331)
Stacktrace:
at TRANSFORMER/[email protected]/net.minecraft.client.renderer.entity.EntityRenderers.lambda$createEntityRenderers$43(EntityRenderers.java:189) ~[forge-1.21.4-54.0.12-client.jar!/:?]
at SECURE-BOOTSTRAP/[email protected]/it.unimi.dsi.fastutil.objects.Object2ObjectMap.lambda$forEach$0(Object2ObjectMap.java:209) ~[fastutil-8.5.15.jar!/:?]
at SECURE-BOOTSTRAP/[email protected]/it.unimi.dsi.fastutil.objects.Object2ObjectOpenHashMap$MapEntrySet.fastForEach(Object2ObjectOpenHashMap.java:1008) ~[fastutil-8.5.15.jar!/:?]
at SECURE-BOOTSTRAP/[email protected]/it.unimi.dsi.fastutil.objects.Object2ObjectMap.forEach(Object2ObjectMap.java:211) ~[fastutil-8.5.15.jar!/:?]
at TRANSFORMER/[email protected]/net.minecraft.client.renderer.entity.EntityRenderers.createEntityRenderers(EntityRenderers.java:185) ~[forge-1.21.4-54.0.12-client.jar!/:?]
at TRANSFORMER/[email protected]/net.minecraft.client.renderer.entity.EntityRenderDispatcher.onResourceManagerReload(EntityRenderDispatcher.java:496) ~[forge-1.21.4-54.0.12-client.jar!/:?]
at TRANSFORMER/[email protected]/net.minecraft.server.packs.resources.ResourceManagerReloadListener.lambda$reload$0(ResourceManagerReloadListener.java:16) ~[forge-1.21.4-54.0.12-client.jar!/:?]
at java.base/java.util.concurrent.CompletableFuture$UniRun.tryFire(CompletableFuture.java:787) ~[?:?]
at java.base/java.util.concurrent.CompletableFuture$Completion.run(CompletableFuture.java:482) ~[?:?]
at TRANSFORMER/[email protected]/net.minecraft.server.packs.resources.SimpleReloadInstance.lambda$new$3(SimpleReloadInstance.java:68) ~[forge-1.21.4-54.0.12-client.jar!/:?]
at TRANSFORMER/[email protected]/net.minecraft.util.thread.BlockableEventLoop.doRunTask(BlockableEventLoop.java:164) ~[forge-1.21.4-54.0.12-client.jar!/:?]
at TRANSFORMER/[email protected]/net.minecraft.util.thread.ReentrantBlockableEventLoop.doRunTask(ReentrantBlockableEventLoop.java:23) ~[forge-1.21.4-54.0.12-client.jar!/:?]
at TRANSFORMER/[email protected]/net.minecraft.util.thread.BlockableEventLoop.pollTask(BlockableEventLoop.java:138) ~[forge-1.21.4-54.0.12-client.jar!/:?]
Transformer Audit:
net.minecraft.client.renderer.entity.EntityRenderDispatcher
REASON: classloading
PLUGIN: accesstransformer:BEFORE
PLUGIN: runtimedistcleaner:AFTER
net.minecraft.client.renderer.entity.EntityRenderers
REASON: mixin
PLUGIN: accesstransformer:BEFORE
REASON: classloading
PLUGIN: accesstransformer:BEFORE
net.minecraft.server.packs.resources.ResourceManagerReloadListener
REASON: classloading
REASON: mixin
net.minecraft.server.packs.resources.SimpleReloadInstance
REASON: classloading
net.minecraft.util.thread.BlockableEventLoop
REASON: mixin
PLUGIN: accesstransformer:BEFORE
REASON: classloading
PLUGIN: accesstransformer:BEFORE
net.minecraft.util.thread.ReentrantBlockableEventLoop
REASON: mixin
REASON: classloading
-- Overlay render details --
Details:
Overlay name: net.minecraftforge.client.loading.ForgeLoadingOverlay
Stacktrace:
at TRANSFORMER/[email protected]/net.minecraft.client.renderer.GameRenderer.render(GameRenderer.java:507) ~[forge-1.21.4-54.0.12-client.jar:?]
at TRANSFORMER/[email protected]/net.minecraft.client.Minecraft.runTick(Minecraft.java:1240) ~[forge-1.21.4-54.0.12-client.jar:?]
at TRANSFORMER/[email protected]/net.minecraft.client.Minecraft.run(Minecraft.java:836) ~[forge-1.21.4-54.0.12-client.jar:?]
at TRANSFORMER/[email protected]/net.minecraft.client.main.Main.main(Main.java:240) ~[forge-1.21.4-54.0.12-client.jar:?]
at java.base/jdk.internal.reflect.DirectMethodHandleAccessor.invoke(DirectMethodHandleAccessor.java:103) ~[?:?]
at java.base/java.lang.reflect.Method.invoke(Method.java:580) ~[?:?]
at SECURE-BOOTSTRAP/[email protected]/net.minecraftforge.fml.loading.targets.CommonLaunchHandler.runTarget(CommonLaunchHandler.java:96) ~[fmlloader-1.21.4-54.0.12.jar!/:?]
at SECURE-BOOTSTRAP/[email protected]/net.minecraftforge.fml.loading.targets.CommonLaunchHandler.lambda$makeService$0(CommonLaunchHandler.java:79) ~[fmlloader-1.21.4-54.0.12.jar!/:?]
at SECURE-BOOTSTRAP/[email protected]/cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:77) [modlauncher-10.2.2.jar!/:?]
at SECURE-BOOTSTRAP/[email protected]/cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:97) [modlauncher-10.2.2.jar!/:?]
at SECURE-BOOTSTRAP/[email protected]/cpw.mods.modlauncher.Launcher.run(Launcher.java:116) [modlauncher-10.2.2.jar!/:?]
at SECURE-BOOTSTRAP/[email protected]/cpw.mods.modlauncher.Launcher.main(Launcher.java:75) [modlauncher-10.2.2.jar!/:?]
at SECURE-BOOTSTRAP/[email protected]/cpw.mods.modlauncher.BootstrapEntry.main(BootstrapEntry.java:17) [modlauncher-10.2.2.jar!/:?]
at [email protected]/net.minecraftforge.bootstrap.Bootstrap.moduleMain(Bootstrap.java:188) [bootstrap-2.1.7.jar!/:?]
at java.base/jdk.internal.reflect.DirectMethodHandleAccessor.invoke(DirectMethodHandleAccessor.java:103) ~[?:?]
at java.base/java.lang.reflect.Method.invoke(Method.java:580) ~[?:?]
at net.minecraftforge.bootstrap.Bootstrap.bootstrapMain(Bootstrap.java:133) [bootstrap-2.1.7.jar:2.1.7]
at net.minecraftforge.bootstrap.Bootstrap.start(Bootstrap.java:53) [bootstrap-2.1.7.jar:2.1.7]
at net.minecraftforge.bootstrap.ForgeBootstrap.main(ForgeBootstrap.java:19) [bootstrap-2.1.7.jar:2.1.7]
Transformer Audit:
net.minecraft.client.Minecraft
REASON: mixin
PLUGIN: accesstransformer:BEFORE
PLUGIN: runtimedistcleaner:AFTER
REASON: classloading
PLUGIN: accesstransformer:BEFORE
PLUGIN: mixin:APP:glitchcore.mixins.json:client.MixinMinecraft
PLUGIN: mixin:APP:journeymap.mixins.json:client.MinecraftMixin
PLUGIN: mixin:AFTER
PLUGIN: runtimedistcleaner:AFTER
net.minecraft.client.main.Main
REASON: classloading
net.minecraft.client.renderer.GameRenderer
REASON: mixin
PLUGIN: runtimedistcleaner:AFTER
REASON: classloading
PLUGIN: mixin:APP:journeymap.mixins.json:client.GameRendererInvoker
PLUGIN: mixin:AFTER
PLUGIN: runtimedistcleaner:AFTER
-- Uptime --
Details:
JVM uptime: 24.960s
Wall uptime: 8.607s
High-res time: 20.434s
Client ticks: 83 ticks / 4.150s
-- Last reload --
Details:
Reload number: 1
Reload reason: initial
Finished: No
Packs: mod_resources, vanilla
How can the issue be reproduced?
just starting it with the latest forge update
Logs
<script src="https://gist.github.com/reaverreaper/421404a302b4b87abee946311c9614d9.js"></script>Mod Version
BiomesOPlenty-forge-1.21.4-21.4.0.12
Additional information
The game crashed whilst rendering overlay
Error: java.lang.IllegalArgumentException: Failed to create model for biomesoplenty:empyreal_chest_boat
always throws up different model error
We can't replicate this ourselves, but apparently localization strings were missing for boats, so it's possible some other mod could've been causing the crash due to that.
Could you try the latest build and see if it still crashes?
took out the other mods while using the latest build still having that error, either i need to install minecraft again or doing something wrong
I just wanted to pop in and say I'm having the same issue even with the update. I'm only using Biomes'O Plenty and the required mods for it. It keeps showing:
The game crashed whilst rendering overlay
Error: java.lang.IllegalArgumentException: Failed to create model for biomesoplenty:hellbark_boat
The boats change with each crash:
model for biomesoplenty:fir_chest_boat
model for biomesoplenty:empyreal_boat
deleted and reinstalled minecraft and still crashes with the mahogany_chest_boat, i think the boats are crashing it
I'm not sure if this helps, but I thought I could force minecraft to create the localization strings by using a resource pack.
I'm not sure about everyone else, but I'm running linux manjaro and using the PrismLauncher, maybe it is an issue when using anything but the official launcher?
I want to clarify that I'm not running a pirated copy, I had to log in to microsoft using an O-auth link to download minecraft with this 3rd party launcher.
I had the same issue, minecraft was crashing at launch and there was an error regarding boats.
This is what I did:
1: disabled all 3 mods (Biomes, Glitch and Terra)
2: installed a texture pack
3: launched minecraft and enabled the texture pack, then exit minecraft
4: enabled all 3 mods and launched minecraft
5: minecraft no longer crashes before reaching the main screen, but it says failed to load resources
6: created a new world, i can enter and play for 10 seconds, then it still crashes.
Does anyone have any ideas on how to force the game to create the missing strings? i tried reinstalling already.
crashed my game, without even getting into the game and i just turned on my pc
the boat crash still
With the post above I wanted to specify that I'm on Windows running through the launcher. I don't use a mod loader since I don't use many mods. I've also been modding this way for years so I'm not unfamiliar with having to troubleshoot or reinstall things.
For me the error is always boats, or chest_boats that cause the crash.
I also want to point out that I can load the game without Glitchcore in the mods folder. It just won't let me progress past the screen that says I need glitchcore 2.3.0.3
I get the same error when TerraBlender is removed.
If I load without BOP it starts up just fine.
Okay, I just tried to start it up just now to get the error again and it worked? I've done nothing different to the files and this time it started just fine? I could have swore I restarted my computer during my last post but maybe that was it? I'm really confused but at least it is working.
Went in and spawned boats and everything seems fine? I will update this post if I have any issues. Good luck and hope the restart helps!
So I'm on laptop and tried running it again after work. It crashed, same boat crash.
However I unplugged my computer to head to bed and tried it one more time. It opened just fine. BOP and no bad boats.
If my computer is plugged in it crashes. If it is not plugged in it starts fine. It seems I'm able to plug it in and still have the game continue running fine as I spawn and punch boats.
I remain so confused.