1.5.2 backport of 0.5.9.2 - Strings seem to be broken
krwminer opened this issue ยท 7 comments
World Type: when creating a new world reads "generator.BIOMESOP"
Items in your inventory have no name.
To expand on this, all blocks and items from Biomes O Plenty 1.5.2 backport of 0.5.9.2 are "Unnamed" in NEI and inventory.
The creative tab and the Promised Land texts are also kind of broken in the 1.5.2 backport of 0.5.9.2, the textures of any kind of BOP armor in the player are broken too.
In the log file there is an error...
[SEVERE] [BiomesOPlenty] The language resource /mods/BiomesOPlenty/localizations/en_US.xml cannot be located on the classpath
Paths inside jar files are case sensitive and the actual path has *biomesoplenty" all lower case. You can work around the error by adding a copy of the directory to the jar with the correct case.
Let me preface this by saying I am no mod developer, and I dont claim to be anything special. But I sure know how to use a hex editor. Using what jiggak said above, I have fixed the issue of the Unnamed items.
Edit the localisations file from within the helper folder of the jar with a hex editor to have the correct casing for the biomesoplenty path. This has resolved the Unnamed items issue. Does not fix the missing textures for some plants / mobs etc.
Ok guys, thank you all for your feedback! Just reuploaded the backport with fixes. All the bugs were due to using 'BiomesOPlenty' instead of 'biomesoplenty' in the code. If there are still some issues please keep me informed :)