BOP Trees don't generate
TopGek opened this issue ยท 14 comments
Issue Description:
Any tree added by Biomes o' Plenty does not generate. Vanilla Minecraft trees still generate, even in BOP biomes that have them (i.e. Birch Forest). However trees are missing from biomes like boreal forest, coniferous forest, cherry blossom grove, shrubland etc. (Those are the ones I've found)
Steps to reproduce:
- Open Minecraft with BOP and Forge installed
- Create BOP world
- Find BOP biome with custom trees
- No trees :(
Additional Information:
- fml-client-latest.log or fml-server-latest.log: http://pastebin.com/raw/Y6ix1Zfs
- Screenshots:
look at biome-
http://i.imgur.com/0xEUfBg.png
http://i.imgur.com/nHe8IpZ.png
http://i.imgur.com/d0rkw49.png
Affected Versions (Exact numbers, do not use "latest"):
- Biomes O' Plenty:
Versions I've tried so far-
1.9.4-4.1.0.2052
1.9.4-4.1.0.2049
1.9.4-4.1.0.2041 - Minecraft: 1.10.2
- Forge:
Versions I've tried so far-
1.10.2-12.18.1.2011
1.10.2-12.18.1.2041
1.10.2-12.18.1.2043
Try downgrading Forge. BOP is built against 12.17.0.1968.
Also, using 1.10.2-12.18.1.2014 (Which is the version I have installed on my normal MC client) doesn't cause this issue, so it's definitely something Forge changed.
On Forge 2011 I get msg to use Forge 2014 or above.
On Forge 2014, 2024 & 2034 I have another mod that doesn't work.
On Forge 2042 I no longer get any Botania Trees spawning - at least not in the Seasonal Forest I've been using for testing. Argh !
Did some more testing and yes - somewhere between Forge 2034 and 2042 all Botania trees have stopped spawning in all biomes - (tested quite a few anyway, if not all).
I am running Forge 2018 and BOP 2033 and Jacaranda and autumn trees are definitely generating. So that's a valid combination.
Some points -
- This is done for free, on a very part-time basis. If the programmer doesn't have time, major and minor issues just have to wait until the programmer has time.
- Is it BOP trees, or Botania? You haven't been consistent.
- Have you tried removing Botania?
- What other mods do you have?
Oops sorry re the 1st comment - replace all words Botania with BoP. Nothing whatsoever to do with Botania at all. Making a new 1.10.2 build and lots of mod and many many different issues = lots of confusion in my head.
This problem happens with just Forge and BoP installed.
And I do appreciate that this is not a paid job, but a labor of love. The effort IS appreciated even if the tone of emails may not always manage to convey that. What I MEANT to say was more like - having no trees spawning is kind of an issue for our new build, as quite a few of the mods we want to use are moving with the newest forge versions it would appear. If it comes down to it though, world generation would have to take precedence over less important mods and we'll need to go with an earlier forge version.
Just to touch on this. Forge 2039 forward causes custom trees not to spawn. I tested and 2038 works fine using BOP 2059. Just figured I'd share, also reported it to Forge.
MinecraftForge/MinecraftForge@0cf2cdf#diff-78468731130a0f10a8f86c6b86192307R112 Decorate.EventType enum changed so the order-dependent mapping in GeneratorStage.java#L73 broke which is probably causing the issues.
Yea that was my guess in reading the changelog. @LexManos is looking into it on the Forge side.
I also can confirm this issue. Has it been determined to be a Forge or BoP issue? If it is a Forge issue has anyone reported it to Forge?
I have no idea what an enum map is, or how I would even implement it (I am not much of a programmer, so don't crucify me), and Adubbz is too busy to do any modding stuff, so...IDK...
If someone else wants to make a pull request fixing it, go for it, but I have no idea when it'll be fixed. I just get to sit here and helplessly tell people to wait for Adubbz. :/