BiomeTweaker

BiomeTweaker

13M Downloads

Help needed with removing spawning of mobs

davqvist opened this issue ยท 2 comments

commented

BT 3.1.309
BTCore 1.0.22

https://pastebin.com/pNmcxab9

This is my script which worked until recently, but now the 2 Primal mobs spawn in world creation, I noticed that after I kill the initial ones, no new ones spawn. I wonder if that is a problem in the script stage maybe as one of the only things I did is changing the top lines (beside of updating BT of course) which changed the script stage. I have no idea where to start to debug. Any help would be appreciated. Oh, and I renamed the biome as well as you can see, but I doubt that this is the problem, or is it?

commented

Attendum: I forgot that in trying to fix it I used In Control in addition. So that the mobs stop spawning after world load might be actually In Control now and Biometweaker is not working at all for that.

commented

Okay, it was the stage indeed, I figured it out.
Tweaker.setScriptStage("POST_INIT")
before the spawn commands fixed it.