Help needed with removing spawning of mobs
davqvist opened this issue ยท 2 comments
BT 3.1.309
BTCore 1.0.22
This is my script which worked until recently, but now the 2 Primal mobs spawn in world creation, I noticed that after I kill the initial ones, no new ones spawn. I wonder if that is a problem in the script stage maybe as one of the only things I did is changing the top lines (beside of updating BT of course) which changed the script stage. I have no idea where to start to debug. Any help would be appreciated. Oh, and I renamed the biome as well as you can see, but I doubt that this is the problem, or is it?
Attendum: I forgot that in trying to fix it I used In Control in addition. So that the mobs stop spawning after world load might be actually In Control now and Biometweaker is not working at all for that.