Grass/Dirt Replacement Non-Function in Hill Biomes
Kazerima opened this issue ยท 6 comments
I'm attempting to replace all the dirt and grass in my world with gravel, but for some reason extreme hill type biomes don't seem to replace their dirt or grass blocks at all. The following is my script:
all = forAllBiomes()
all.registerGenBlockRep("minecraft:dirt", "minecraft:gravel")
all.registerGenBlockRep("minecraft:grass", "minecraft:gravel")
all.set("topBlock", "minecraft:gravel")
all.set("fillerBlock", "minecraft:gravel")
You need BiomeTweakerCore to override those top and filler blocks.
I do have biometweakercore installed and all options enabled except the one that can have serious issues with canyon biomes, it's still not functioning
After some additional work, the issue is still persisting, particularly near spawn.
These biomes also include trees even when tree generation is disabled.
The custom tree generation and liquid filler commands are also not functioning.
I have have all options in BiomeTweakerCore enabled.