BiomeTweaker

BiomeTweaker

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Root Height and Height Variation Reset on World Generation

Wackywee opened this issue ยท 2 comments

commented

Every time I save the .json for the ocean file it resets when I generate the world. Thanks for any help.

Actually, now that I've tested it, NOTHING seems to work. Everything just gets reset. I tried changing the block in Biomes O' Plenty Kelp Forest to "minecraft:sand" and it just got replaced again.

commented

You're editing the "output" files. They are output, not input. You need to write scripts to interact with Biometweaker.

commented

Oh shoot, thanks my man.