BiomeTweaker

BiomeTweaker

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The "Creating a Desert World" example script doesn't actually remove all biomes

colby-boucher opened this issue ยท 0 comments

commented

For reference, I'm talking about this, and I don't just mean edge biomes, mutations and oceans. Despite including the following code:

#Remove other biomes all = forAllBiomes() all.set("genWeight", 11) all.set("isSpawnBiome", false)

Biomes other than desert, river and ocean end up spawning. Just flying around in creative mode, I've also found jungle and plains biomes appearing so far.