The "Creating a Desert World" example script doesn't actually remove all biomes
colby-boucher opened this issue ยท 0 comments
For reference, I'm talking about this, and I don't just mean edge biomes, mutations and oceans. Despite including the following code:
#Remove other biomes all = forAllBiomes() all.set("genWeight", 11) all.set("isSpawnBiome", false)
Biomes other than desert, river and ocean end up spawning. Just flying around in creative mode, I've also found jungle and plains biomes appearing so far.