Blockbuster

Blockbuster

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Blockbuster 1.6.2

mchorse opened this issue ยท 0 comments

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Additions

  • Add a way to pick limbs in body part and pose editor menus
    • Fix limb not being selected in the list
  • Add /record fade <filename> <fade_out> command
  • Add /record cut <filename> <from> <to> command
  • Add /record restore <filename> <iteration> command which allows to restore the old versions with much ease (what it does is swaps names and then reloads the player recordings)
  • Add model block options:
    • Global rendered (i.e. ability to disable global rendering in culled chunks)
    • Disable model block rendering
  • Add an ability to use wings on Z axis (swiping)
  • Add a checkbox to disable holding item angle correction
  • Add an ability to leash the actor
  • Add particle morph
    • Add delay option
    • Add maximum option to morph type and change Count option to emit multiple morphs at once
    • Add a hardcoded limit of 2500 particles per second so it wouldn't explode the computer (suggested by El_Redstoniano) ๐Ÿ˜‚
      • Add an option to edit the limit value (suggested by Qsycho)
    • Fix morphing canMerge disappearing
    • Fix Duration property not being synced
    • Fix division by zero (reported by HerrBergmann)

Changes

  • Change /model convert to work directly with resource manager instead of checking ModelPack
  • Change /record prolong to output the resulted prolongation of the player recording
  • Change model block Y rotation to be assigned on placing when sneaking (and add a button to orient toward you instead)
  • Change director and model block F3 rendering to quads instead of lines (suggested by Andruxioid)

Fixes

  • Fix issue with glitching Aperture slider (reported by Andruxioid) which also fixes double clicking events
  • Fix and investigate 3D feature's missing voxels... (issue was using wrong dimension value, i.e. width instead of depth, for left and right sides) ๐Ÿค”
  • Fix 3D's edge geometry construction to correctly texture map (implement bit flags)
  • Fix BB gun to allow 0 bounces
  • Fix this crash related to discarded director block when it doesn't exist anymore
  • Fix recording ID getting overlapped by morphs (reported by Kanguste)
  • Fix global scale not affecting vanilla entity shadows (reported by Joziah2)
  • Fix entity rotation when entering Aperture (reported by Reunion Studio)
  • Fix desynchronized actors who are not disappearing due to MrCrayfish's furniture (reported by Dracay and LadyMania)
  • Fix crisis of broken action in player recordings and fix NPE with URL skins (reported by Jubb) ๐Ÿ™
  • Fix minor issue with sequencer morph where it skips the first sequence when initializing
  • Fix textures not appearing if they have upper case file extension (reported by Chunk7)