Blockbuster

Blockbuster

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Blockbuster 1.6.3

mchorse opened this issue ยท 0 comments

commented

New features

  • Add "Using Blockbuster first time" modal
  • Add support to .vox models
    • Rewrite to actually scale down the geometry rather than the pose
  • Add filename of player recording of an actor to F3 screen
  • Add image morph cropping options (left, top, right, bottom)
  • Add BB gun projectile fade option (suggested by Joziah2)
    • Move fade out slider (suggested by EthoArt)
  • Add scenes (remote alternatives to director blocks) (reminder by Agirres)
    • If ID is empty, use scene's id + replay order
    • Make it work with Aperture (syncing)
    • Add a button to transfer director blocks into scenes
    • Fix a freeze issue when no scene is selected it freezes but not crashes (reported by Etho)
    • Fix NPE when plausing with keybind
  • Add a button in main panel to open model's folder
  • Add random skip option to record morph (suggested by Andruxioid)
  • Add /record reverse <filename> command to reverse playback of actors (suggested by STH)
  • Add /record flip <filename> <axis:X|Z> <coordinate> to allow an ability to create mirrored scenes
  • Add a replay option to teleport back to where you started recording
  • Add ability to change model without NBT sorcery in custom model's morph editor

Changes

  • Change URL from my main to secondary channel in the main panel
  • Change/rewrite the model system to support multiple formats
    • Reload models once filename were changed
  • Change Dashboard keybind to allow holding Control key to open the main panel

Bug fixes

  • Fix this incorrect config name (thanks to Lucatim)
  • Fix this exception related to poor morph seeking
  • Fix /model convert not auto-completing
  • Fix digging, mining and other stuff actually destroy blocks in case it was too fast
  • Fix actors disappearing (after their playback finished) in Aperture's preview when playing the camera profile
  • Fix body parts not completely in sync with Idle checkbox (setRotationAndAngles issue)
  • Fix custom model and sequencer morphs no transition in between each other
  • Fix translucent pixels in textures appear opaque (reported by Chunk7)
  • Fix record in BlockbusterFactory#hasMorph()
  • Fix billboard image morph option not working with body parts correctly
  • Fix custom model animated poses being not correctly merged when used with looping sequencer (reported by SillySheep)

Removed code

  • Remove the code related to checking Aperture, and just use Aperture's check code