Blockbuster 2.0
mchorse opened this issue · 0 comments
New features
- Add entity interaction action (suggested by Lucatim)
- Add color filter for
image
morph - Add commands to play scenes
- Add
snowstorm
morph — basically like a particle morph, but powered by Bedrock JSON particle format, you can edit particles here- Implement particle or a morph editor for this morph
- Fix first frame not working with parametric equations
- Fix the scheme not showing in the morph editor
- Fix
billboard
component NPEing when maxFrame is absent - Fix collision enabled particles freezing the game on high velocity (reported by Hapi Duc)
- Fix crash with texture width and height or missing max / by 0 (reported by Tossler)
- Make particle rendering not depend upon whether entity is rendered or not
- Add a BB gun option to delay vanishing
- Add an easier way to sync a scene with camera editor (without playback button)
Changes
- Adapt the code to new mod changes (McLib 2.0, Metamorph 1.2 and Aperture 1.4)
- Fix all the compilation errors
- Rewrite config options
- Adapt all the Metamorph changes
- Change director block deleting to not shift the cursor to the end of menu (reported by Lycoon)
Layout ideas
- Agirres' model editor's layout suggestion
Fixes
- Fix the export mob feature if it's broken (reported by Mr. Wolf)
- Fix BB gun firing from the head when custom poses are applied (reported by Reunion Studio)
- Fix BB gun projectiles shooting to the side at high speed (reported by Reunion Studio)
- Fix
/record origin
command requiring a player (reported by Joziah2) - Fix
/director
command working only in overworld dimension (reported by AceGaming) - Fix crash when trying delete non loaded OBJ (reported by ItsKylos)
- Fix item placement (reported by HumbleDoctor)
Outdated features
- Remove dashboard and model editor keybinds
- Remove tick marker feature