Blockbuster

Blockbuster

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Blockbuster 2.0

mchorse opened this issue · 0 comments

commented

New features

  • Add entity interaction action (suggested by Lucatim)
  • Add color filter for image morph
  • Add commands to play scenes
  • Add snowstorm morph — basically like a particle morph, but powered by Bedrock JSON particle format, you can edit particles here
    • Implement particle or a morph editor for this morph
    • Fix first frame not working with parametric equations
    • Fix the scheme not showing in the morph editor
    • Fix billboard component NPEing when maxFrame is absent
    • Fix collision enabled particles freezing the game on high velocity (reported by Hapi Duc)
    • Fix crash with texture width and height or missing max / by 0 (reported by Tossler)
    • Make particle rendering not depend upon whether entity is rendered or not
  • Add a BB gun option to delay vanishing
  • Add an easier way to sync a scene with camera editor (without playback button)

Changes

  • Adapt the code to new mod changes (McLib 2.0, Metamorph 1.2 and Aperture 1.4)
    • Fix all the compilation errors
    • Rewrite config options
    • Adapt all the Metamorph changes
  • Change director block deleting to not shift the cursor to the end of menu (reported by Lycoon)

Layout ideas

  • Agirres' model editor's layout suggestion

Fixes

  • Fix the export mob feature if it's broken (reported by Mr. Wolf)
  • Fix BB gun firing from the head when custom poses are applied (reported by Reunion Studio)
  • Fix BB gun projectiles shooting to the side at high speed (reported by Reunion Studio)
  • Fix /record origin command requiring a player (reported by Joziah2)
  • Fix /director command working only in overworld dimension (reported by AceGaming)
  • Fix crash when trying delete non loaded OBJ (reported by ItsKylos)
  • Fix item placement (reported by HumbleDoctor)

Outdated features

  • Remove dashboard and model editor keybinds
  • Remove tick marker feature