Blockbuster 1.6.5
mchorse opened this issue ยท 0 comments
New stuff
- Add multiple object parsing to vox reader to be able to use multiple limbs
- Make it groupable and apply transformations
- Make hidden objects not added to the vox model
- Add
offset
scale option to custom model code - Add 3D model variants to Blockbuster
- Add another button for BiliBili
Changes
- Change the color of model blocks in F3 state when they're not enabled (to something like yellow, because green and red are already occupied by director blocks)
- Change particle morph spawning particles on the client side rather than on the server side
Fixes
- Fix
this.model
beingnull
here (reported by _Paddi) - Fix sequencer and custom morph can merge interactions are wrong...
- Fix post and pre delays are not applying first/last frames on the actor during delay periods
- Fix prefix generation when the scene name has prefix, i.e. scene name is
tia_6
, but the first replay becomestia_1
instead oftia_6_1
- Fix vanilla morph not working with BB gun properly (reported by Centryfuga)
- Fix fake player being twice as fast with scenes (reported by SillySheep)