Blockbuster 1.5.1
mchorse opened this issue · 0 comments
Little patch update which fixes lots of bugs introduced in 1.5
. Also fixes an old annoying bug when riding an actor rubber bands you back, and adds item model rendering from 1.12.2 through some ASM magic! ✨
- Add TEISR stuff work with 1.11.2 and 1.10.2
- Add a procedure to clean up GL resources after models are getting removed
- Fix NPE in
ClientHandlerActorPause
(reported by KazerLight) - Fix
ResourceLocation
toTextureLocation
in 1.11.2+ branches (reported by AzureZhen) - Fix issues with mixed MTL and cubic limbs
- Fix last edited action not saved when switching between files
- Fix
blockbuster.gui.record_editor.actions.equip.leggings
- Fix issue with riding an actor
- Fix shadow configuration option doesn't get saved
- Fix add limb with same name (reported by _TroloTroll_)
- Make pose editor clone a morph into selected morph slot
- Make
invert
property use Z axis instead of Y for yaw whenlooking
is enabled - Make playback button and confirm break director block GUIs not pause the game
- Make
null
director block and model block if they aren't accessible in the world - Rebuild model on
holding
change