Blockbuster 1.6.1
mchorse opened this issue ยท 0 comments
Additions
- Add
sequencer
morph random order option - Add
record
morph loop option - Add
Launch up the player
BB gun property - Add a config option to disable model block rendering
- Add animated poses using interpolations when morphing between poses of the same model (with configuration of an interpolation and time)
- Add an option to avoid stopping currently running pose animation (i.e. to change skin or something)
- Fix first cycle freeze due to last pose being
null
- Add
empty
default model - Add keybind to record currently selected replay in director block GUI
Changes
- Change limbs that have
0
opacity to not render at all - Change damage/attack action not affecting character health in camera editor preview mode (reported by Ray)
- Change director block GUI to prevent selecting first replay every time
- Change recordings list to display director block related player recordings
- Change the caption in the top left corner to display which player recording is about to start recording and the tick of currently recording player recording.
Fixes
- Fix NPE crash with
null
morph replay (reported by Braigar) - Fix pre delay not properly playback on the client
- Fix GIF not working with custom model morphs
- Fix GIF having one blank frame
- Make sure that Aperture new changes work with integration
- Resize the whole Aperture GUI, and not only panel
- Fix
/model export_obj
exporting a mirrored detached (in terms of vertices) version of model - Fix index out of bounds exception when duping in director block with no replays (reported by Afegor)
- Fix a crash related to actors using playback button, which was reported by Olrik&Flynn, but apparently I didn't fix it (reported by Serene Studios)
- Fix minor rendering issue with limb highlight with body part being the same model (reported by Andruxioid)