Blockbuster

Blockbuster

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Blockbuster 1.6.1

mchorse opened this issue ยท 0 comments

commented

Additions

  • Add sequencer morph random order option
  • Add record morph loop option
  • Add Launch up the player BB gun property
  • Add a config option to disable model block rendering
  • Add animated poses using interpolations when morphing between poses of the same model (with configuration of an interpolation and time)
    • Add an option to avoid stopping currently running pose animation (i.e. to change skin or something)
    • Fix first cycle freeze due to last pose being null
  • Add empty default model
  • Add keybind to record currently selected replay in director block GUI

Changes

  • Change limbs that have 0 opacity to not render at all
  • Change damage/attack action not affecting character health in camera editor preview mode (reported by Ray)
  • Change director block GUI to prevent selecting first replay every time
  • Change recordings list to display director block related player recordings
  • Change the caption in the top left corner to display which player recording is about to start recording and the tick of currently recording player recording.

Fixes

  • Fix NPE crash with null morph replay (reported by Braigar)
  • Fix pre delay not properly playback on the client
  • Fix GIF not working with custom model morphs
  • Fix GIF having one blank frame
  • Make sure that Aperture new changes work with integration
    • Resize the whole Aperture GUI, and not only panel
  • Fix /model export_obj exporting a mirrored detached (in terms of vertices) version of model
  • Fix index out of bounds exception when duping in director block with no replays (reported by Afegor)
  • Fix a crash related to actors using playback button, which was reported by Olrik&Flynn, but apparently I didn't fix it (reported by Serene Studios)
  • Fix minor rendering issue with limb highlight with body part being the same model (reported by Andruxioid)