Blood Arsenal

Blood Arsenal

9M Downloads

ポケモン! pokemon...? pokemon?!?! wot...

plaguewolf opened this issue · 4 comments

commented

[23:57:33] [Client thread/ERROR] [BloodArsenal]: ポケモン!
[23:57:33] [Client thread/ERROR] [BloodArsenal]: java.lang.ArrayIndexOutOfBoundsException

so, yeah.... dunno, no other details were given.

commented

Hermma herma.....potion ID's did not manage to register properly! Don't know why that happened, you may have some things tinkering around with potion ID's?

commented

reika's dragonAPI extends potion ID's to 256, so, that might do it.

commented

so, wait. here:

final Potion[] newPotionTypes = new Potion[256];
are you also modifying the max potion ID array? cause that would certainly explain why things are derping.

hmmm, no, maybe not, dont mind me, im java/forge dumb, and haven't yet messed with potions. saw f.setAccessible(true); and assumed that you were modifying the whole base potions array..

commented

That portion of code is a standard for any mod that adds in potions normally to extend the Potion array if needed, shouldn't be causing any problems