[1.7.10] causing crashes due to mismatched entity id's
TylorBane opened this issue ยท 4 comments
Hello, I'm not sure if you can help me with this or if you are even willing to, but blood arsenal is doing some funky stuff on a 1.7.10 server I'm working on. I'm not sure if its another mod I'm using or what else might be going on, but what I do know is this, I use anti-id-conflict for 1.7.10 and was able to track down the source of the problem, but I'm not sure how to fix it. Any time the server would want to spawn a wither skeleton, it would force any player's nearby to crash-log (exit out of the server but not actually crash either the client or the server with a msg on the client saying "a fatal error has occurred, connection has been terminated") I look at the latest.log produced by the client at the time and it was saying it was enderIO's custom withers causing the issue, and I knew that couldn't be true as I've been using enderIO for ages. Long story short, I took a look through anti-id-conflict on both the server and client for entities, and end up seeing that blood-tnt isn't being registered as an entity on the client and thus causing an id-mismatch via other mods as they retrogen their id's to be the lowest possible, and having blood-tnt missing halfway through, causes other things behind it to move one id up. anyway, not sure if there's anything you can do, but that's the issue I'm having.
out of curiosity why is 1.7.10 no longer being supported? there are a lot of mods that are no longer updating that can only be found on 1.7.10... its really disappointing... i'd move to a higher version but... i cant have all my mods...