Blue Power

Blue Power

4M Downloads

World Gen

MrSapient opened this issue ยท 9 comments

commented

So far the biggest thing iv noticed about this mod is way to much world gen of marble ( its everywhere ) .. And way to many seeds & string drop from flax .. Beside that so far so good ...

I broke 9 fully grown ( top and bottom ) and got 19 string and 39 seeds ..

commented

Would it be possible to add a config option to turn off the marble? In my current pack I think I have more mods adding marble than tin and copper combined. lol. I just really don't need this many different mods adding marble. However since I will be adding Blue Power to worlds that already have marble from other mods in it, I'd rather just not have anymore.

I tried turning it down in the configs. I could set it to one with out issue, lol. But that seemed a bit silly. Setting it to zero crashes when generating new chunks: https://gist.github.com/BevoLJ/a2b56747ce08c0e9526a

commented

I think this is already fixed in the repo ;)

Am 04.09.2014 um 04:49 schrieb BevoLJ [email protected]:

Would it be possible to add a config option to turn off the marble? In my current pack I think I have more mods adding marble than tin and copper combined. lol. I just really don't need this many different mods adding marble. However since I will be adding Blue Power to worlds that already have marble from other mods in it, I'd rather just not have anymore.

I tried turning it down in the configs. I could set it to one with out issue, lol. But that seemed a bit silly. Setting it to zero crashes when generating new chunks: https://gist.github.com/BevoLJ/a2b56747ce08c0e9526a

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commented

A 0 in the config should deactivate Marble Gen

Am 04.09.2014 um 04:49 schrieb BevoLJ [email protected]:

Would it be possible to add a config option to turn off the marble? In my current pack I think I have more mods adding marble than tin and copper combined. lol. I just really don't need this many different mods adding marble. However since I will be adding Blue Power to worlds that already have marble from other mods in it, I'd rather just not have anymore.

I tried turning it down in the configs. I could set it to one with out issue, lol. But that seemed a bit silly. Setting it to zero crashes when generating new chunks: https://gist.github.com/BevoLJ/a2b56747ce08c0e9526a

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commented

Ah, rock on. I was trying it with 0.1.708. :)

commented

It was fixed 3 days ago, on Sep, 1st, the build is probably a week old ;)
It will be fixed in the next build then ;)

Am 04.09.2014 um 07:45 schrieb BevoLJ [email protected]:

Ah, rock on. I was trying it with 0.1.708. :)

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commented

Yes, to confirm, Qderp caused crash when it's set to 0, will be fixed in the next build (should be soon)

commented

You guys rock. :D

commented

Marble vein size is configurable now, I'll take a look at the flax drops.

commented

Closed with 82e8c09