Blue Power

Blue Power

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New Feature: Implement crafting chips

zaped212 opened this issue ยท 1 comments

commented

What were you doing when the issue happened?

ProjectRed had crafting chips that would be used for form networks allowing the user to create complex automatic crafting setups.

The different chips allow saying that a given node will craft a certain item using a "recipe"
For example, you could say that a furnace can "craft" iron ingots, by receiving iron ore.

The pipes also allowed access to all storage blocks in the system. Meaning the user could access a specific tube type and be able to request from any of the available items ( including ones that could be crafted ) and have it dispensed for them.

commented

Yeah don't think that is right for this mod will have similar functionality with tubes and sorting systems once they are ported.