Blueprint on Forge profile prevents game from launching
Stellar-Seeker opened this issue ยท 4 comments
For some reason, Blueprint causes Minecraft to hang in the loading phase forever (not even launching the actual game) after using the official launcher. I've replicated the bug on a fresh profile with just Blueprint, and I genuinely have no idea what the problem here is. I'm not a programmer, and there's no crash files that I've seen.
(Modloader is Forge and the version is 1.19.2)
I'm unsure what's causing that, and I haven't heard of anyone having that issue.
Try to send a log if possible and keep trying to isolate conditions.
Unfortunately, there's not much I can do with the information so far.
I've been experimenting with this issue a bit more, and a few things I have observed:
- Simply disabling Blueprint does not solve the issue. It has to be completely removed for Minecraft to successfully boot up.
- While attempting to run Minecraft with Blueprint disabled, I noticed that OpenJDK (the game) started for a brief moment in Task Manager (under background processes) before disappearing. This happens every time I start a new game.
- The launcher is still running the entire time I attempt to boot the game, according to the task manager. When I attempt to launch a new game from Forge, I'm told that Minecraft is still considered open even though it functionally isn't.
- My antivirus (McAfee) seems to be very active whenever Minecraft is running, even though the program's been whitelisted.
I have successfully solved the issue and I think it might be due to Forge's modloading messing up.
I manually downloaded a copy of blueprint from the page instead of using the modloader and it works flawlessly now.
Of note is that Blueprint didn't show up on Forge when I searched for it.