
Mod Incompatibility Issue Continuity 1.20.1
kimlucasbauer opened this issue ยท 1 comments
I've encountered an issue involving the Blueprint library and the Continuity mod. When both are active, Continuity's features, like connected textures, don't seem to work properly, even though it appears in the resource packs menu.
Disabling Blueprint resolves the issue, allowing Continuity to function as expected.
Would it be possible to look into this potential conflict? Let me know if you need additional details or logs. Thank you for your hard work!
Duplicate of #243. This is fixed in 1.21.1+.
The fix to this issue is not easy to make, but there is a mod that "fixes" the issue by nuking a part of Blueprint that you may not have any mods using.