Blueprint

Blueprint

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Can't acces a world after removing Blueprint

Ferale27 opened this issue ยท 1 comments

commented

If I save a world using blueprint and then uninstall the mod, when I try to join again I get this error message:

Errors in currently selected data packs prevented the world from loading.

latest.log

Forge 1.20.1

commented

Removing worldgen mods/datapacks and your worldgen settings becoming corrupted afterward is a common occurrence with worldgen mods. It is a limitation of Mojang's data-driven worldgen, and not a Blueprint-only issue, so it is recommended to always backup modded worlds frequently.

To fix this, you can make a new world with the same seed as your corrupted world, and use an NBT editor to copy the WorldGenSettings of the new world's level.dat to the corrupted world's level.dat. You should then be able to load your old world successfully.