
A issue between connected Abnormal bleuprint lib and stay true resourcepack.
Closed this issue · 1 comments
Minecraft Version:
1.20.1
Blueprint Version:
blueprint-7.1.3
Mods Involved:
- Blueprint (required)
- Stay True (resource pack)
- Clayworks
- Oreganized
- Sully's mod
Issue Description:
When using the Stay True resource pack (which includes connected textures), the connected textures stop working as soon as Abnormals Blueprint is installed—even if no other mods are present. I’ve tested this by removing all other mods and keeping only Blueprint and Stay True active. The moment Blueprint is removed, Stay True works again as expected.
This seems to be a compatibility issue between Blueprint and how Stay True handles connected textures (possibly through Oculus/Embeddium).
Steps to Reproduce:
- Install Stay True resource pack
- Install Blueprint mod (with or without dependent mods like Clayworks or Oreganized)
- Load into game
- Observe that connected textures from Stay True no longer apply
Expected Behavior:
Stay True's connected textures should continue to function when Blueprint is installed.
Additional Context:
- I'm using [Forge/Embeddium/Oculus
- This issue seems limited to Blueprint or its interaction with resource packs that modify models/textures at runtime.
Please let me know if there’s any additional info I can provide or logs you’d like me to share. I'd love to see these mods work together!
Thanks for your time and awesome work on these mods!
Most likely the same cause as #243.