[NeoForge 1.21.1] Item Inventories Incompatible with most non-vanilla Item Extractions
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Modded item extraction methods don't work on Woodwork's chests and chiselled bookshelves.
Vanilla methods such as hoppers and droppers work as expected.
This was tested on:
Minecraft Version: 1.21.1
NeoForge: 21.1.197
Woodworks: 4.0.1
Blueprint: 8.0.5
with mods that can extract items from inventories, such as:
Create: 6.0.6
Supplementaries: 1.21-3.4.4
CC:Tweaked: 1.116.1
Create Chutes
https://github.com/user-attachments/assets/53c34d49-412d-4dc7-a47e-44205d9b48c9
Supplementaries Faucets
https://github.com/user-attachments/assets/5acd27c0-b38b-489b-bda8-503272e2bc75
CC:Tweaked Turtles
https://github.com/user-attachments/assets/ff99eb1f-5094-4f43-a0f1-c8370c84fe0b
Also tested on Create's Packagers, which turn their input face towards an inventory while sneak placing. On Woodwork's chests, this doesn't work, and it faces the player's direction instead. If faced the right way, packagers also can't read the contents of Woodwork's chests (I can't upload a demonstration video because my recorded files are too big for GitHub)
For a possible cause for this, this and this issue mentions the Capability system from NeoForge as a probable reason for inter-mod compatibility issues like this, because Create for example implements and relies on this behaviour.
This is also consistent with other mods with inventory blocks that also don't work with any of the mentioned mods that can draw items from inventories and vice versa.
+1 just found this out today, had to disable the "chest" recipe from the config. Using with AE Buses