Blueprint

Blueprint

57M Downloads

Um crash bc of a minecraft horse?

FullMetalMaster opened this issue ยท 3 comments

commented

minecraft:skeleton_horse (net.minecraft.entity.passive.horse.SkeletonHorseEntity)

Stacktrace:
at net.minecraft.world.World.func_217390_a(World.java:554) ~[?:?] {re:mixin,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A}
at net.minecraft.world.server.ServerWorld.func_72835_b(ServerWorld.java:404) ~[?:?] {re:mixin,pl:runtimedistcleaner:A,re:classloading,pl:mixin:APP:abnormals_core.mixins.json:ServerWorldMixin,pl:mixin:A,pl:runtimedistcleaner:A}

no idea

commented

post the full log

commented

Don't send all your logs. Only send the logs containing the stack trace you sent above.
I also assume you opened this issue because you noticed the mixin:APP:abnormals_core.mixins.json:ServerWorldMixin part in the stack trace. Our ServerWorldMixin doesn't affect anything to do with entity ticking, so I don't think this is an issue caused by this mod.