[Performance] Change "Disable Block Entities" to 'No' causes increased particles from block entities ticking
SteveKunG opened this issue ยท 4 comments
Hm, I don't see any obvious reason for why this happens. Bobby shouldn't really have anything to do with particles. And I can't reproduce it on my machine either.
Are you able to reproduce this on other worlds as well? Specifically a freshly generated creative-mode superflat world in peaceful mode with bobby's singleplayer server view distance override set to 4 and without fabric-api (neither sodium nor bobby need it)? For me, while rocketing around with that setup, particles are consistent in the 300s and the moment I land they go back to 0 within about 5 seconds.
After testing with multiple scenario, I'm pretty sure this is only happened on my server map. It has something to do with blending_data
? Or it is an edge case for a map that played since 1.17? Not really sure though.
Test No.1, Testing on iSMP map, Vanilla Server, Mods on client are Fabric API/Bobby/Sodium.
Still getting particles more than 2000+.
Test No.2, Testing on iSMP map, Bobby mod only, Bobby's Singleplayer View Distance 4.
Particles are still around 900-1200.
Test No.3, Testing on Superflat Map, Bobby mod only, Bobby's Singleplayer View Distance 4.
This is worked very well. Particle is 0 after landing.
I can send my map if you want to look further into it. Could I mention you in the ReplayMod discord? So I can reach out to you. Thank you.