[Bug] Error with fake world
Rozbiynk opened this issue · 6 comments
Skin shuffle also use it for render player model
https://mclo.gs/MoME7CS
this issue on skin shuffle IMB11/SkinShuffle#33
Co-author of SkinShuffle here. This issue seems to stem from ClientChunkManagerMixin#bobbyInit
trying to create a FakeChunkManager
for the chunkmanager of our subclass of ClientWorld
, and failing because it isn't run on the main thread.
Would us creating our ClientWorld
instance on the main thread be enough to fix this, or could other issues occur from this? Is there anything you need from our side to create more "proper" compatibility?
Thank you @Johni0702, much appreciated ❤️