
[Suggestion] use `c:is_snowy`/`c:is_icy` and `minecraft:is_end` tags
TelepathicGrunt opened this issue ยท 0 comments
To improve the mod compatibility this mod has with other modded biomes, I feel two tags should be utilized more. This is found in 1.21.1 NeoForge
First is this cold tag in the mod
It should include c:is_snowy
and c:is_icy
biome tags for spawning in more modded biomes without needing manual explicit modded biome entries.
Same for the end:
This can pull in the minecraft:is_end
tag.
However, you would need to create and register a new class that extends RandomSpreadStructurePlacement and override isPlacementChunk to not spawn within 1000 blocks of world origin to prevent spawning on the Ender Dragon island. Definitely doable and worth it to get compat with all End Biomes
Furthermore, you can have a custom structure class that check if the land at the spot is higher enough to allow spawning. This will let your mod avoid spawning in no-land modded end biomes