[1.8.9] Crash when rendering botania:pylon with shaders enabled
Drakonas opened this issue ยท 3 comments
I simply enabled the latest KUDA Shader beta with the built-in shadermod in Optifine HD U5, and Minecraft crashed when it attempted to render a pylon nearby.
Optifine, probably. If not, still not this repo though. The 1.8.9 version of Botania is at https://github.com/williewillus/Botania, not this repo.