Hopperhocks will never run out of mana once their mana source is taken away
rlepidi opened this issue ยท 0 comments
This line only deducts mana if it's > 1.
But the getRange() method only needs mana > 0 to give the range bonus.
Therefore, once mana is dropped to 1, it will stay there. The mana > 1
check should be mana > 0
.